Bespoke technical animation solutions.

I offer a range of services specializing in animation pipeline and tool development.

Take a look around, and feel free to reach out via the contact form below.

Showreel 2024

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Services

I build tools, pipelines, and workflows that not only meet my client’s immediate needs, but also stand the test of time. Whether it's creating custom animation and art tools, handling the character rigging process, or implementing game engine setups, I am well-equipped to assist. Additionally, I offer expertise integrating external tools into established pipelines, along with various code refactoring services.

For those seeking guidance, I extend mentoring services in technical animation and virtual production, available both privately and through accredited learning institutions.

    • Animation and art pipeline design, development, and support

    • Bespoke animation tooling

    • Integration of external tools into established pipelines

    • Refactoring services, including migration of legacy codebases to CI/CD

    • Animator friendly, optimized rigs, built with with a keen eye for detail. Services offered in Maya, MotionBuilder, and Unreal (control rig)

    • Auto rigging framework extension and development in both mGear and proprietary systems

    • Support for Unreal/Unity/CryEngine/proprietary engines

    • Game-ready assets optimized for your target platform

    • Character and animation graph setup

    • Animation retargeting

    • Physics and cloth authoring

  • I provide mentoring services both privately and through CG Spectrum. Feel free to reach out via the contactform below.

Previous Work

Contact me.

I’d love to hear about the technical challenges you are looking to solve, and where I might be able to assist.